Class Project: Playable Video Game

Location: Clemson University
Role: Lead Developer
Languages Used: C++
Problem: Given a game framework, build a playable video game.
Solution: The completed game features a cat roaming a neighborhood. The object of the game is to collect all the coins before the sun rises and time runs out. The player must avoid the ally cats by hitting them with hair balls or, they will steal coins. The coins do not wish to be captured and will "run away" from the cat when he approaches. See the completed game in the video below.